Lasermaxx rules
Scorecard: Each player gets their own Scorecard each game where you get your own login online and can retrieve your scores and see how you compare to other players at the centre. If you have taken a Selfie on the pitch during the game, the last picture you have taken will also be available online. You can also immortalize this by sharing your score on your Facebook.
Mine: The track is equipped with a mine. This has two functions: 1. It fires shots every 30 seconds and kills everyone it sees. It might be a good idea to stay away from the mine. 2. In the center of the Mine there is one light in many colors. If you manage to shoot the mine 3 times within 2 minutes, before someone shoots you (applies to both opponents, teammates, and the mine itself), it gives you Superpower.
Superpower: If you get superpower, it is a "surprise" which power you get. But it can be Shield that protects you from hits, Spy that makes the opponent think you are on their team, Blaster that gives super-fast rate of fire or something else exciting that gives you an advantage anyway.
Points system:
+100 to hit opponents
-50 to get hit
-50 if the Mine hits you
-25 if you hit a fellow player
The vest and the gun:
- The vests are equipped with hit sensors at the front, back, on the shoulders and on the gun. You can also be hit from the side. The vest is equipped with an LCD screen so you can see the status, who is hitting you and who you are hitting. There may also be messages on this screen during games.
- The gun must be held with two hands to operate. There is a yellow button on the front of the barrel that must be held down to fire. This button also functions as a flashlight.
- The vests and the gun light up constantly in the color of the team you belong to. If it's all against all, all vests light up red. The vest flashes white and goes out for a few seconds when it is hit. When you are hit, the Pistol will start working again after 2 seconds and the hit sensors will work after 4 seconds. This means if you shoot someone you have to get away from that person as whoever gets hit will be guaranteed to win a duel for the first 4 seconds.